It consist in making the pixels in a line with a progression of consecutive pixels in the same axis, so the curves could look more natural and less broken. Pixel perfect is a way to visually smooth pixel art. In the left side you can see how actually krita draw 1 pixel lines, an the seccond one is how pixel perfect looks. The explanation of this feature can be easily seen in this image: Of course it can be done manually, but this takes a lot of time and effort that could be saved with this feature. But when I do line-art, I like a pencil effect.I use Krita as my main tool for creating illustration, textures, sprites, animation, etc but I still feel it could improve in the field f game sprites with an option like pixel perfect line. In my case, I don't use a brush for line-art anymore, I just paint-over my sketch. You have to sketch, test by yourself, try many brushes, until you'll find the one that makes it easier for doing what you want to achieve. And the settings are also different for each artists: The one liking to draw long curves for their design will probably stick to brush with a lot of stabilisation, the one who prefers 'nervous' rendering will like hard edges on the shape, etc. Same for line-art: some renderings are smooth, some have opacity variation, some have jittering on the line, some also are pixelated. It's the same as if you ask to a hairdresser in a comment: "What is the best comb?", it will depends of your hair type, and the haircut you expect to sculpt with it. You'll not like this answer: but there is no good answer.
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